weatherless...................69.02624% offense.......................57.73728% balance.......................40.91080% rain..........................17.24053% voltturn......................15.76955% multiweather..................13.18582% sun...........................12.37065% hail.......................... 9.97609% choice........................ 8.72412% sand.......................... 4.57232% trickroom..................... 4.40362% tailwind...................... 1.60229% tricksun...................... 1.10545% hyperoffense.................. 0.85941% monotype...................... 0.54909% stall......................... 0.33249% monowater..................... 0.31400% semistall..................... 0.16002% monoice....................... 0.12078% dragmag....................... 0.07751% sunoffense.................... 0.07474% monoelectric.................. 0.07461% monopoison.................... 0.01341% monopsychic................... 0.00822% monobug....................... 0.00665% mononormal.................... 0.00541% monosteel..................... 0.00537% sandoffense................... 0.00267% monofire...................... 0.00041% monodark...................... 0.00021% monofighting.................. 0.00002% rainoffense................... 0.00000% batonpass..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.004) -1.5| |# -1.0| |## -0.5|### |############################## 0.0|############ |######## +0.5|##### |####### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.47%