weatherless...................75.52246% balance.......................39.47882% offense.......................26.77682% voltturn......................16.48638% hyperoffense..................13.44718% sand..........................12.47758% semistall.....................12.11000% stall......................... 8.18718% rain.......................... 5.33812% hail.......................... 5.13677% trickroom..................... 2.39545% sun........................... 2.22704% sandstall..................... 1.93537% hailoffense................... 1.72922% choice........................ 1.72201% multiweather.................. 0.69459% dragmag....................... 0.59213% monotype...................... 0.21146% sandoffense................... 0.16076% tricksun...................... 0.14264% sunoffense.................... 0.10087% rainoffense................... 0.09834% hailstall..................... 0.08434% monosteel..................... 0.07684% monodragon.................... 0.04218% monoice....................... 0.02121% monowater..................... 0.01863% monodark...................... 0.01607% monoflying.................... 0.01552% tailwind...................... 0.01379% gravity....................... 0.01286% rainstall..................... 0.01188% monofire...................... 0.00614% monopsychic................... 0.00501% monofairy..................... 0.00353% monoelectric.................. 0.00286% mononormal.................... 0.00226% monorock...................... 0.00169% monopoison.................... 0.00161% monoghost..................... 0.00127% monoground.................... 0.00115% monobug....................... 0.00078% monofighting.................. 0.00032% monograss..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.243) |### -2.0|### |###### -1.5|######## |############ -1.0|######### |######### -0.5|################ |###################### 0.0|############################## |################### +0.5|############################## |############################## +1.0|#################### |########### +1.5|############ |##### +2.0|## |###### +2.5|#### |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.38%