weatherless...................76.22455% balance.......................32.46083% offense.......................29.44655% sand..........................15.94702% voltturn......................14.86407% hyperoffense..................14.49023% semistall.....................12.52161% stall.........................11.08077% trickroom..................... 5.16188% hail.......................... 4.47551% sandstall..................... 3.58719% rain.......................... 2.14389% hailoffense................... 1.69329% choice........................ 1.39314% sun........................... 1.27366% dragmag....................... 0.47014% sandoffense................... 0.12529% monotype...................... 0.07707% multiweather.................. 0.06461% sunoffense.................... 0.05777% rainoffense................... 0.03327% monoice....................... 0.02991% monodragon.................... 0.01890% tricksun...................... 0.01797% monosteel..................... 0.01500% gravity....................... 0.01158% monoflying.................... 0.00717% tailwind...................... 0.00532% monowater..................... 0.00409% monopsychic................... 0.00192% monodark...................... 0.00054% rainstall..................... 0.00052% monoelectric.................. 0.00034% monofire...................... 0.00033% monoground.................... 0.00024% monorock...................... 0.00019% mononormal.................... 0.00015% monofairy..................... 0.00012% monoghost..................... 0.00005% monopoison.................... 0.00004% hailstall..................... 0.00004% monobug....................... 0.00002% monofighting.................. 0.00001% monograss..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.252) | -2.0|#### |######### -1.5|##### |####### -1.0|###### |##### -0.5|######## |############### 0.0|############################## |########## +0.5|################# |################# +1.0|################# |########## +1.5|####### |###### +2.0|## |####### +2.5|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.54%