weatherless...................82.82999% balance.......................40.56602% offense.......................33.57961% hyperoffense..................16.73677% voltturn......................14.49692% sand.......................... 9.11239% semistall..................... 5.11794% sun........................... 4.48707% stall......................... 3.99966% trickroom..................... 2.50861% hail.......................... 1.99367% choice........................ 1.79057% rain.......................... 1.60461% sandstall..................... 1.05184% sandoffense................... 1.02435% sunoffense.................... 0.98829% monotype...................... 0.65582% tricksand..................... 0.23110% monoelectric.................. 0.14408% monorock...................... 0.08820% rainoffense................... 0.08665% monoice....................... 0.07735% monograss..................... 0.07376% monobug....................... 0.06027% monoflying.................... 0.05533% rainstall..................... 0.04985% monowater..................... 0.04855% monofire...................... 0.04070% tricksun...................... 0.03976% mononormal.................... 0.03220% monopsychic................... 0.03206% multiweather.................. 0.02774% monoghost..................... 0.02568% monodragon.................... 0.02203% monosteel..................... 0.01817% monofighting.................. 0.01817% monopoison.................... 0.00908% monodark...................... 0.00908% Stalliness (mean: -0.021) -2.0|##### |########### -1.0|############# |###################### 0.0|############################ |############################## +1.0|############## |#### +2.0|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%