weatherless...................83.68194% balance.......................45.03813% offense.......................27.58403% hyperoffense..................19.29551% voltturn......................16.86197% sand.......................... 7.47600% sun........................... 4.63443% semistall..................... 4.56465% stall......................... 3.51768% choice........................ 3.29752% hail.......................... 3.02569% sandoffense................... 2.83611% trickroom..................... 1.79563% rain.......................... 1.18193% sunoffense.................... 0.92851% sandstall..................... 0.64584% tricksun...................... 0.06853% monotype...................... 0.02975% monoice....................... 0.01664% monoelectric.................. 0.01095% rainoffense................... 0.00653% tricksand..................... 0.00413% monopsychic................... 0.00129% monoflying.................... 0.00086% monobug....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.012) -2.0|### |############ -1.0|######## |############ 0.0|###################### |############################## +1.0|############# |### +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.95%