weatherless...................79.49427% balance.......................41.37587% offense.......................28.06635% hyperoffense..................23.80572% voltturn......................10.82136% sand.......................... 9.77631% choice........................ 7.72865% sandoffense................... 7.48391% sun........................... 6.46014% hail.......................... 3.89621% semistall..................... 3.69699% stall......................... 3.05508% trickroom..................... 0.66327% rain.......................... 0.37306% sandstall..................... 0.30218% sunoffense.................... 0.20114% tricksun...................... 0.09149% monotype...................... 0.00319% monoice....................... 0.00196% monoelectric.................. 0.00114% rainoffense................... 0.00080% monopsychic................... 0.00007% monoflying.................... 0.00003% tricksand..................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.098) -2.0|## |#################### -1.0|### |###### 0.0|############################## |############################ +1.0|########## |#### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%