weatherless...................97.11739% offense.......................51.02493% balance.......................21.83491% hyperoffense..................21.60270% monotype...................... 9.67366% semistall..................... 3.32390% stall......................... 2.21356% monodragon.................... 1.97868% monoflying.................... 1.74291% hail.......................... 1.25091% mononormal.................... 1.14326% monofighting.................. 0.87546% sand.......................... 0.83898% monoelectric.................. 0.78115% monowater..................... 0.73311% monoground.................... 0.64058% monodark...................... 0.59699% rain.......................... 0.53293% monograss..................... 0.47955% monoghost..................... 0.46175% monopoison.................... 0.44307% monorock...................... 0.35499% monofire...................... 0.35321% sun........................... 0.32563% monofairy..................... 0.31940% monosteel..................... 0.29004% monoice....................... 0.28826% monopsychic................... 0.28292% monobug....................... 0.21620% sandoffense................... 0.19217% multiweather.................. 0.05694% sunoffense.................... 0.04448% rainoffense................... 0.03025% rainstall..................... 0.02580% hailoffense................... 0.02313% hailstall..................... 0.01512% voltturn...................... 0.00890% batonpass..................... 0.00534% sandstall..................... 0.00178% tailwind...................... 0.00089% Stalliness (mean: -0.389) |# -2.0|## |########## -1.0|##################### |############################## 0.0|#################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%