weatherless...................93.10013% offense.......................57.81362% balance.......................26.14104% hyperoffense..................14.31730% hail.......................... 6.04882% monotype...................... 2.13367% semistall..................... 1.14487% monodragon.................... 0.75533% rain.......................... 0.58993% stall......................... 0.58317% monofighting.................. 0.30116% monopoison.................... 0.24957% monoground.................... 0.24266% sand.......................... 0.21934% monoelectric.................. 0.16566% monowater..................... 0.15172% monobug....................... 0.14104% mononormal.................... 0.11036% monoflying.................... 0.10763% monoghost..................... 0.07328% sandoffense................... 0.06918% sun........................... 0.06368% monorock...................... 0.05213% monodark...................... 0.03974% monograss..................... 0.03553% monosteel..................... 0.03178% monoice....................... 0.03024% multiweather.................. 0.02190% monofire...................... 0.01617% hailoffense................... 0.01021% monofairy..................... 0.00994% monopsychic................... 0.00648% hailstall..................... 0.00593% sunoffense.................... 0.00149% rainoffense................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.376) | -2.0|# |######## -1.0|################ |############################## 0.0|###################### |############ +1.0|## |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.08%