weatherless...................75.88907% offense.......................47.42387% balance.......................40.43793% sun...........................10.20767% rain.......................... 9.37551% hyperoffense.................. 7.18986% monotype...................... 5.12250% semistall..................... 4.37234% sand.......................... 3.29591% hail.......................... 3.07375% multiweather.................. 1.84191% trickroom..................... 1.37005% mononormal.................... 1.33187% monopsychic................... 0.58837% tailwind...................... 0.58466% stall......................... 0.57601% monowater..................... 0.51764% monodragon.................... 0.40866% monofire...................... 0.39558% monograss..................... 0.32866% monoice....................... 0.29468% monoflying.................... 0.25269% monoelectric.................. 0.24745% monopoison.................... 0.19594% sandoffense................... 0.17826% batonpass..................... 0.14667% monofairy..................... 0.14268% voltturn...................... 0.14250% rainoffense................... 0.13548% monofighting.................. 0.13124% monodark...................... 0.12997% sunoffense.................... 0.12670% choice........................ 0.12265% hailoffense................... 0.10231% tricksun...................... 0.08117% monoghost..................... 0.08056% sunstall...................... 0.04690% sandstall..................... 0.04453% hailstall..................... 0.04268% monoground.................... 0.03967% monobug....................... 0.03038% monosteel..................... 0.02885% dragmag....................... 0.00980% rainstall..................... 0.00556% Stalliness (mean: -0.082) -2.0|# |# -1.5|# |#### -1.0|########### |################ -0.5|##################### |##################### 0.0|############################## |######################### +0.5|############## |########## +1.0|###### |#### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.60%