weatherless...................59.98049% offense.......................44.14983% balance.......................27.29125% sun...........................22.16684% rain..........................20.26647% voltturn......................19.35679% hyperoffense..................18.91368% semistall..................... 6.78393% multiweather.................. 5.22033% stall......................... 2.86131% rainoffense................... 2.30722% sunoffense.................... 1.89870% hail.......................... 1.49769% sand.......................... 1.42324% monotype...................... 1.22906% choice........................ 0.91113% rainstall..................... 0.50462% hailoffense................... 0.28540% trickroom..................... 0.25143% monosteel..................... 0.21167% monoflying.................... 0.16023% tailwind...................... 0.15383% sunstall...................... 0.14347% monorock...................... 0.13176% monowater..................... 0.11689% sandstall..................... 0.10394% monoghost..................... 0.09227% monoelectric.................. 0.08008% monopoison.................... 0.07318% monoground.................... 0.07053% monofire...................... 0.06293% mononormal.................... 0.05072% trickrain..................... 0.04407% monograss..................... 0.04078% dragmag....................... 0.04055% monodark...................... 0.03883% monobug....................... 0.03763% sandoffense................... 0.03462% monopsychic................... 0.03300% monofighting.................. 0.02816% monofairy..................... 0.02790% monodragon.................... 0.02626% monoice....................... 0.02433% tricksun...................... 0.02433% allweather.................... 0.01006% hailstall..................... 0.00494% Stalliness (mean: -0.206) -2.0|### |##### -1.5|########### |############# -1.0|#################### |#################### -0.5|########################### |############################## 0.0|########################## |#################### +0.5|############### |########### +1.0|########### |###### +1.5|### |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%