weatherless...................80.56911% offense.......................49.30430% hyperoffense..................22.89063% balance.......................22.50179% rain..........................10.19200% batonpass..................... 6.64115% monotype...................... 6.06984% sun........................... 4.63102% sand.......................... 3.63577% voltturn...................... 2.99786% semistall..................... 2.92196% stall......................... 2.38132% hail.......................... 2.04653% rainoffense................... 1.81244% choice........................ 1.61796% mononormal.................... 1.19154% multiweather.................. 1.03320% trickroom..................... 0.85012% monowater..................... 0.62529% monodragon.................... 0.61559% monoghost..................... 0.57502% sunoffense.................... 0.57296% monoice....................... 0.43954% monopsychic................... 0.41290% sandoffense................... 0.40234% monosteel..................... 0.38647% monoflying.................... 0.38303% monodark...................... 0.36889% monofire...................... 0.34624% monoground.................... 0.31496% monofairy..................... 0.30024% monofighting.................. 0.29357% monobug....................... 0.28291% monograss..................... 0.22869% monoelectric.................. 0.21940% tailwind...................... 0.18411% hailoffense................... 0.18267% trapper....................... 0.16468% monopoison.................... 0.15801% trickrain..................... 0.13399% sunstall...................... 0.12752% tricksun...................... 0.09459% monorock...................... 0.08920% tricksand..................... 0.07354% rainstall..................... 0.04466% sandstall..................... 0.03956% dragmag....................... 0.01919% allweather.................... 0.00658% hailstall..................... 0.00481% gravity....................... 0.00476% fear.......................... 0.00467% sandfear...................... 0.00119% trickhail..................... 0.00099% swagplay...................... 0.00013% Stalliness (mean: -0.391) |# -2.0|## |########### -1.0|############################ |############################## 0.0|####################### |############# +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%