weatherless...................86.40167% balance.......................37.51210% hyperoffense..................25.79929% offense.......................24.50735% rain..........................12.26107% stall......................... 6.35817% semistall..................... 5.82309% voltturn...................... 3.84775% batonpass..................... 2.13627% rainoffense................... 2.02492% trickroom..................... 1.89300% sun........................... 1.09780% trickrain..................... 0.99730% choice........................ 0.78948% monotype...................... 0.37001% sand.......................... 0.27125% multiweather.................. 0.19709% hail.......................... 0.16823% monodragon.................... 0.07212% mononormal.................... 0.06167% tailwind...................... 0.06067% monopsychic................... 0.05054% tricksand..................... 0.05029% monofairy..................... 0.03496% monosteel..................... 0.03445% monofighting.................. 0.03342% sunoffense.................... 0.02868% sandoffense................... 0.02665% monowater..................... 0.02639% hailoffense................... 0.02549% monoghost..................... 0.02454% monoflying.................... 0.02259% monoice....................... 0.02139% monodark...................... 0.02111% rainstall..................... 0.02103% monoground.................... 0.01720% monobug....................... 0.01601% sunstall...................... 0.01048% monoelectric.................. 0.00875% monopoison.................... 0.00842% sandstall..................... 0.00744% monofire...................... 0.00744% tricksun...................... 0.00648% monograss..................... 0.00505% gravity....................... 0.00299% hailstall..................... 0.00283% dragmag....................... 0.00174% trapper....................... 0.00168% allweather.................... 0.00069% monorock...................... 0.00065% fear.......................... 0.00002% sandfear...................... 0.00002% trickhail..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.065) | -2.0| |############## -1.0|############################## |################# 0.0|######################### |######################### +1.0|########### |###### +2.0|### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%