weatherless...................81.69964% balance.......................42.74594% offense.......................28.95636% semistall.....................16.38428% stall......................... 8.62237% sun........................... 8.09456% rain.......................... 7.41151% hyperoffense.................. 3.29105% monotype...................... 2.76102% voltturn...................... 2.64348% hail.......................... 2.32414% sand.......................... 1.99148% multiweather.................. 1.41267% dragmag....................... 0.53446% choice........................ 0.52337% monobug....................... 0.51450% sunstall...................... 0.50785% sandstall..................... 0.50563% monoghost..................... 0.34818% monodragon.................... 0.31048% monoelectric.................. 0.27943% monosteel..................... 0.26834% monopsychic................... 0.25282% trickroom..................... 0.22399% mononormal.................... 0.21512% hailoffense................... 0.20181% monorock...................... 0.19516% monowater..................... 0.17076% monodark...................... 0.15302% monofairy..................... 0.13750% rainstall..................... 0.13306% monofire...................... 0.10645% monoflying.................... 0.10201% tailwind...................... 0.09980% trapper....................... 0.09758% sunoffense.................... 0.09536% monofighting.................. 0.08871% monoground.................... 0.08649% monograss..................... 0.07984% monoice....................... 0.07540% rainoffense................... 0.07318% hailstall..................... 0.05988% monopoison.................... 0.05544% tricksun...................... 0.03770% sandoffense................... 0.01552% allweather.................... 0.00887% gravity....................... 0.00665% trickhail..................... 0.00222% Stalliness (mean: 0.417) -2.0|# |# -1.5|## |### -1.0|##### |########### -0.5|################### |###################### 0.0|############################## |############################# +0.5|########################### |######################### +1.0|####################### |#################### +1.5|########### |########### +2.0|##### |## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%