weatherless...................81.77447% balance.......................37.32620% semistall.....................31.14363% stall.........................21.01182% offense....................... 9.11931% sun........................... 7.82939% rain.......................... 7.31713% voltturn...................... 4.50725% sand.......................... 2.85110% hyperoffense.................. 1.39904% hail.......................... 1.30237% sandstall..................... 1.23975% monotype...................... 1.13313% multiweather.................. 1.07422% sunstall...................... 1.05724% dragmag....................... 0.91718% rainstall..................... 0.43252% monoghost..................... 0.35842% monodragon.................... 0.29434% trapper....................... 0.28424% monosteel..................... 0.22977% tailwind...................... 0.21787% monobug....................... 0.17984% choice........................ 0.16096% trickroom..................... 0.10044% hailoffense................... 0.02945% monowater..................... 0.02840% tricksun...................... 0.02364% mononormal.................... 0.01770% monoflying.................... 0.01510% rainoffense................... 0.01241% monofire...................... 0.01076% monodark...................... 0.00549% sunoffense.................... 0.00528% hailstall..................... 0.00452% monoelectric.................. 0.00360% monorock...................... 0.00227% monopsychic................... 0.00173% monoice....................... 0.00146% monograss..................... 0.00118% monofairy..................... 0.00114% monoground.................... 0.00094% monofighting.................. 0.00023% allweather.................... 0.00008% monopoison.................... 0.00003% gravity....................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.942) -2.0| | -1.5|# |# -1.0|## |#### -0.5|#### |###### 0.0|######### |################# +0.5|################ |###################### +1.0|############################# |############################## +1.5|################### |##################### +2.0|########## |#### +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%