weatherless...................78.99724% semistall.....................33.31294% stall.........................32.88982% balance.......................29.15121% sun........................... 9.96410% rain.......................... 8.99549% voltturn...................... 4.51594% offense....................... 4.20070% sand.......................... 2.75676% sunstall...................... 1.69217% dragmag....................... 1.49043% sandstall..................... 1.37319% rainstall..................... 1.11497% multiweather.................. 0.89013% monotype...................... 0.69967% hyperoffense.................. 0.44533% monosteel..................... 0.27864% monoghost..................... 0.27165% hail.......................... 0.17654% trickroom..................... 0.15557% trapper....................... 0.13829% monodragon.................... 0.12886% tailwind...................... 0.10444% monoflying.................... 0.03137% tricksun...................... 0.01896% choice........................ 0.01573% mononormal.................... 0.00825% monobug....................... 0.00707% monowater..................... 0.00493% rainoffense................... 0.00210% sunoffense.................... 0.00106% hailstall..................... 0.00046% monodark...................... 0.00033% monoelectric.................. 0.00006% monopsychic................... 0.00005% monorock...................... 0.00003% monofairy..................... 0.00002% monofire...................... 0.00001% monofighting.................. 0.00001% monoground.................... 0.00001% monograss..................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 1.195) -2.0| | -1.5| |# -1.0| |# -0.5|# |#### 0.0|#### |############### +0.5|########### |############### +1.0|########################### |############################## +1.5|########################## |###################### +2.0|################ |######## +2.5|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.54%