weatherless...................84.90534% offense.......................47.28055% balance.......................33.39071% sun...........................11.46299% hyperoffense..................11.39415% semistall..................... 5.31842% voltturn...................... 3.42513% hail.......................... 2.75387% stall......................... 2.61618% monotype...................... 1.58348% trickroom..................... 1.20482% sunoffense.................... 0.87780% rain.......................... 0.63683% monobug....................... 0.39587% tricksun...................... 0.32702% monopoison.................... 0.29260% choice........................ 0.29260% sand.......................... 0.24096% monodragon.................... 0.24096% sunstall...................... 0.20654% monofire...................... 0.18933% monosteel..................... 0.17212% hailoffense................... 0.17212% tailwind...................... 0.13769% sandstall..................... 0.13769% monowater..................... 0.10327% monoghost..................... 0.05164% monodark...................... 0.05164% monofighting.................. 0.03442% monofairy..................... 0.03442% monoelectric.................. 0.03442% sandoffense................... 0.01721% monograss..................... 0.01721% monoground.................... 0.01721% monoflying.................... 0.01721% mononormal.................... 0.01721% Stalliness (mean: -0.109) -1.5|###### |############ -1.0|###################### |####################### -0.5|############################# |############################## 0.0|############################## |####################### +0.5|#################### |############# +1.0|########### |####### +1.5|## |# +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%