weatherless...................94.81173% balance.......................39.06684% offense.......................35.56572% semistall.....................14.79852% hyperoffense.................. 6.88891% voltturn...................... 6.20921% stall......................... 3.68001% sun........................... 3.66141% hail.......................... 1.49804% trickroom..................... 1.16813% tricksun...................... 0.82460% choice........................ 0.45168% hailoffense................... 0.40475% monotype...................... 0.05828% monofire...................... 0.03363% sandstall..................... 0.02882% sand.......................... 0.02882% monodragon.................... 0.00987% monobug....................... 0.00965% monopoison.................... 0.00511% sunoffense.................... 0.00428% tailwind...................... 0.00042% sunstall...................... 0.00018% monodark...................... 0.00002% monosteel..................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% rain.......................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.191) -1.5|##### |##### -1.0|############## |############################ -0.5|########## |########### 0.0|########### |############# +0.5|############# |############################## +1.0|############### |##################### +1.5| | +2.0|#### | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%