weatherless...................87.47029% offense.......................57.56551% hyperoffense..................21.22581% balance.......................17.78399% hail.......................... 5.05058% voltturn...................... 3.60268% sun........................... 3.59213% rain.......................... 3.22901% stall......................... 2.65244% hailoffense................... 1.11129% trickroom..................... 1.02588% semistall..................... 0.77226% sand.......................... 0.71437% tricksun...................... 0.26602% monotype...................... 0.20479% sunoffense.................... 0.19712% monodragon.................... 0.19236% choice........................ 0.15394% multiweather.................. 0.05638% rainoffense................... 0.05344% sandoffense................... 0.03445% tailwind...................... 0.01682% monodark...................... 0.00760% monograss..................... 0.00168% monofire...................... 0.00154% mononormal.................... 0.00129% monoflying.................... 0.00081% gravity....................... 0.00076% monoghost..................... 0.00030% monofighting.................. 0.00002% monosteel..................... 0.00001% monoground.................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% sandstall..................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.407) -2.0| |## -1.5|######## |################## -1.0|###################### |################### -0.5|############################## |####################### 0.0|####################### |########### +0.5|####### |#### +1.0|## | +1.5|# | +2.0| | +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.57%