weatherless...................60.42957% offense.......................49.51523% balance.......................42.55337% sun...........................13.59735% rain..........................13.49616% hail.......................... 8.58073% trickroom..................... 6.47093% sand.......................... 5.39609% hyperoffense.................. 4.33014% monotype...................... 3.57665% tailwind...................... 2.88152% semistall..................... 2.85303% tricksun...................... 2.62078% voltturn...................... 1.50150% multiweather.................. 1.37592% monoice....................... 0.76602% stall......................... 0.74824% monowater..................... 0.45218% sunoffense.................... 0.37355% rainoffense................... 0.37013% choice........................ 0.29971% monofire...................... 0.29082% monopoison.................... 0.25367% batonpass..................... 0.25139% trickrain..................... 0.23179% monobug....................... 0.22655% mononormal.................... 0.22563% monograss..................... 0.21014% monopsychic................... 0.19509% hailoffense................... 0.16729% tricksand..................... 0.16045% monoghost..................... 0.12968% sandstall..................... 0.12626% monodark...................... 0.12102% monoflying.................... 0.11099% monofairy..................... 0.10871% monodragon.................... 0.10871% trickhail..................... 0.10621% monoelectric.................. 0.09572% sandoffense................... 0.08911% monosteel..................... 0.08524% monoground.................... 0.07134% monofighting.................. 0.06906% gravity....................... 0.06701% monorock...................... 0.05743% hailstall..................... 0.02689% rainstall..................... 0.02074% dragmag....................... 0.01618% sunstall...................... 0.01550% allweather.................... 0.00866% trapper....................... 0.00684% swagplay...................... 0.00114% Stalliness (mean: -0.044) -1.5|## |### -1.0|####### |############# -0.5|#################### |############################# 0.0|############################## |########################### +0.5|################# |######### +1.0|##### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%