weatherless...................56.56699% offense.......................50.25488% balance.......................43.28584% sun...........................15.26062% rain..........................13.77027% hail.......................... 9.74837% trickroom..................... 8.35989% sand.......................... 6.01561% tricksun...................... 3.81059% tailwind...................... 3.43424% hyperoffense.................. 3.36680% monotype...................... 2.82283% semistall..................... 2.46052% voltturn...................... 1.32340% multiweather.................. 1.29622% monoice....................... 0.70567% stall......................... 0.63196% monowater..................... 0.51420% sunoffense.................... 0.39478% rainoffense................... 0.34696% trickrain..................... 0.34557% choice........................ 0.32657% monofire...................... 0.27103% tricksand..................... 0.23155% monopoison.................... 0.18143% hailoffense................... 0.17158% mononormal.................... 0.15498% monobug....................... 0.13910% trickhail..................... 0.13558% sandstall..................... 0.12170% monograss..................... 0.11736% monopsychic................... 0.10376% monoflying.................... 0.09808% batonpass..................... 0.08445% monodragon.................... 0.08396% sandoffense................... 0.08146% monosteel..................... 0.07318% monoghost..................... 0.06666% monofairy..................... 0.06620% monoelectric.................. 0.05542% monofighting.................. 0.05522% monorock...................... 0.05281% monodark...................... 0.04596% gravity....................... 0.04263% monoground.................... 0.03811% hailstall..................... 0.03101% dragmag....................... 0.00859% sunstall...................... 0.00784% rainstall..................... 0.00728% allweather.................... 0.00702% swagplay...................... 0.00154% trapper....................... 0.00131% Stalliness (mean: -0.037) -1.5|# |## -1.0|###### |########### -0.5|################### |############################## 0.0|############################## |########################## +0.5|################ |######## +1.0|#### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%