weatherless...................75.62223% offense.......................47.78000% balance.......................39.14522% rain..........................10.21145% hyperoffense.................. 7.53006% sun........................... 6.07730% hail.......................... 5.46562% trickroom..................... 5.22305% semistall..................... 4.63246% sand.......................... 3.15071% monotype...................... 2.73149% tailwind...................... 2.72358% voltturn...................... 2.19890% stall......................... 0.91225% trickhail..................... 0.74351% sunoffense.................... 0.66178% choice........................ 0.61696% multiweather.................. 0.52204% monowater..................... 0.37703% monopsychic................... 0.36648% batonpass..................... 0.34803% monobug....................... 0.32430% monodragon.................... 0.32430% hailoffense................... 0.29266% gravity....................... 0.28739% rainoffense................... 0.25311% mononormal.................... 0.22675% tricksand..................... 0.22147% monoghost..................... 0.21620% monoflying.................... 0.16874% monograss..................... 0.14238% trickrain..................... 0.13974% monoelectric.................. 0.13974% sandstall..................... 0.13447% tricksun...................... 0.12919% monoice....................... 0.11337% monorock...................... 0.11074% monopoison.................... 0.09228% monofire...................... 0.05537% rainstall..................... 0.04219% monofighting.................. 0.03428% sandoffense................... 0.01846% hailstall..................... 0.01582% monoground.................... 0.01318% monodark...................... 0.01055% monofairy..................... 0.01055% trapper....................... 0.00791% sunstall...................... 0.00527% monosteel..................... 0.00527% Stalliness (mean: -0.078) |# -1.5|#### |####### -1.0|######### |#################### -0.5|######################## |############################## 0.0|############################# |############################ +0.5|##################### |########### +1.0|###### |#### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%