weatherless...................82.54393% offense.......................40.37443% balance.......................30.63991% hyperoffense..................18.37056% voltturn......................15.48896% rain.......................... 6.78496% stall......................... 5.61836% semistall..................... 4.99674% sun........................... 4.56849% hail.......................... 4.41978% sand.......................... 2.53527% hailoffense................... 2.17972% rainoffense................... 1.69586% sunoffense.................... 1.25844% trickroom..................... 0.97435% choice........................ 0.56421% monotype...................... 0.56065% multiweather.................. 0.48703% tricksun...................... 0.09600% gravity....................... 0.08999% monofire...................... 0.08528% allweather.................... 0.07843% monograss..................... 0.06542% sandoffense................... 0.05544% monoelectric.................. 0.05103% sunstall...................... 0.04701% monodragon.................... 0.04550% monobug....................... 0.04309% monowater..................... 0.04041% rainstall..................... 0.03766% monopoison.................... 0.03721% monofighting.................. 0.03560% monorock...................... 0.03367% mononormal.................... 0.03004% tailwind...................... 0.02966% trickrain..................... 0.02721% monoground.................... 0.02649% monodark...................... 0.02491% monosteel..................... 0.02366% monoice....................... 0.02351% monoflying.................... 0.02297% monofairy..................... 0.00927% monopsychic................... 0.00874% monoghost..................... 0.00820% sandstall..................... 0.00578% dragmag....................... 0.00532% trickhail..................... 0.00276% hailstall..................... 0.00001% Stalliness (mean: -0.127) -2.0|## |########## -1.5|############ |################ -1.0|###################### |########################## -0.5|############################## |######################### 0.0|############################# |########################## +0.5|#################### |################ +1.0|########## |####### +1.5|#### |### +2.0|## |### +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.37%