weatherless...................84.85604% offense.......................35.32607% balance.......................30.40955% hyperoffense..................19.30047% voltturn......................19.19857% stall......................... 8.67748% semistall..................... 6.28642% rain.......................... 5.39041% hail.......................... 4.91735% hailoffense................... 3.68821% sun........................... 2.58729% sand.......................... 2.41722% rainoffense................... 1.97223% trickroom..................... 1.10795% sunoffense.................... 0.29275% choice........................ 0.20452% multiweather.................. 0.15288% monotype...................... 0.12955% tricksun...................... 0.11531% rainstall..................... 0.05619% sunstall...................... 0.04324% sandoffense................... 0.03689% monofire...................... 0.03540% monograss..................... 0.02385% tailwind...................... 0.01723% monopoison.................... 0.01677% monobug....................... 0.01611% monorock...................... 0.01035% monowater..................... 0.00776% allweather.................... 0.00504% monodragon.................... 0.00432% monoice....................... 0.00413% monoelectric.................. 0.00353% trickrain..................... 0.00333% monosteel..................... 0.00261% monodark...................... 0.00183% monofairy..................... 0.00108% monoground.................... 0.00098% monofighting.................. 0.00073% gravity....................... 0.00025% sandstall..................... 0.00024% monoflying.................... 0.00006% monoghost..................... 0.00006% monopsychic................... 0.00004% mononormal.................... 0.00004% trickhail..................... 0.00003% hailstall..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.026) -2.0|### |############# -1.5|############# |############# -1.0|#################### |######################### -0.5|############################## |################### 0.0|########################## |##################### +0.5|################### |#################### +1.0|############# |########## +1.5|#### |##### +2.0|## |###### +2.5|### |### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.37%