weatherless...................85.00000% offense.......................44.47154% balance.......................36.13821% hyperoffense..................10.44715% voltturn...................... 7.27642% sun........................... 6.62602% semistall..................... 4.83740% rain.......................... 4.18699% stall......................... 4.10569% hail.......................... 3.69919% trickroom..................... 1.42276% monotype...................... 0.97561% sand.......................... 0.69106% hailoffense................... 0.65041% monofairy..................... 0.28455% multiweather.................. 0.20325% choice........................ 0.20325% monoice....................... 0.20325% sunoffense.................... 0.12195% monofire...................... 0.12195% mononormal.................... 0.08130% monodragon.................... 0.08130% monowater..................... 0.04065% monopsychic................... 0.04065% monosteel..................... 0.04065% monofighting.................. 0.04065% monoground.................... 0.04065% monoflying.................... 0.04065% Stalliness (mean: -0.040) |# -1.5|##### |########## -1.0|################# |################### -0.5|######################### |############################## 0.0|######################### |########################### +0.5|############### |############## +1.0|############# |#### +1.5|## |# +2.0|# |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%