weatherless...................84.99885% offense.......................42.19139% balance.......................36.37236% hyperoffense..................11.39522% voltturn...................... 7.21191% sun........................... 6.80288% semistall..................... 5.82581% rain.......................... 4.31431% stall......................... 4.21522% hail.......................... 3.27331% trickroom..................... 1.63239% sand.......................... 0.88504% hailoffense................... 0.73613% monotype...................... 0.57854% multiweather.................. 0.27439% choice........................ 0.26324% sunoffense.................... 0.19473% monoice....................... 0.18842% monofire...................... 0.14410% mononormal.................... 0.06457% monodragon.................... 0.05290% monofairy..................... 0.02908% monofighting.................. 0.02650% monosteel..................... 0.02645% monowater..................... 0.02340% monopsychic................... 0.02218% monoflying.................... 0.01505% monoground.................... 0.01235% Stalliness (mean: -0.029) |# -1.5|####### |############# -1.0|################## |##################### -0.5|############################ |############################## 0.0|####################### |############################## +0.5|################ |################## +1.0|################ |##### +1.5|## |## +2.0|# |## +2.5|### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%