weatherless...................85.57286% balance.......................37.60219% offense.......................35.27797% hyperoffense..................10.82602% semistall..................... 9.16336% stall......................... 7.13046% sun........................... 6.44708% voltturn...................... 4.71138% rain.......................... 4.53509% sand.......................... 2.03322% trickroom..................... 1.75623% hail.......................... 1.59207% hailoffense................... 0.25208% multiweather.................. 0.18033% sunoffense.................... 0.17937% monotype...................... 0.04328% monoice....................... 0.02379% monofire...................... 0.01904% monoflying.................... 0.00027% monoground.................... 0.00015% monofairy..................... 0.00002% monowater..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.152) | -1.5|###### |############## -1.0|########## |########### -0.5|############################## |################### 0.0|########### |###################### +0.5|############ |###################### +1.0|########################## |#### +1.5|### |### +2.0|# |### +2.5|####### | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%