weatherless...................90.71911% offense.......................31.29296% balance.......................29.42831% hyperoffense..................19.36415% voltturn......................14.40033% semistall.....................13.72851% stall......................... 6.18607% hail.......................... 3.51100% sand.......................... 3.15184% trickroom..................... 2.03797% rain.......................... 1.47610% choice........................ 1.45368% sun........................... 1.15587% hailoffense................... 0.98675% monotype...................... 0.45864% rainoffense................... 0.35447% monoflying.................... 0.18074% sunoffense.................... 0.06971% tailwind...................... 0.06624% gravity....................... 0.05962% monobug....................... 0.05662% monopsychic................... 0.04283% monograss..................... 0.04062% mononormal.................... 0.03467% monofire...................... 0.02622% monodragon.................... 0.02013% monofairy..................... 0.01683% monoghost..................... 0.01502% multiweather.................. 0.01393% monoelectric.................. 0.01379% monowater..................... 0.00965% monoground.................... 0.00964% monoice....................... 0.00804% monodark...................... 0.00786% monorock...................... 0.00488% sandoffense................... 0.00469% Stalliness (mean: 0.063) -2.0|##### |###### -1.5|######## |################### -1.0|###################### |#################### -0.5|################## |############################## 0.0|######################## |######################## +0.5|################### |################ +1.0|##################### |################### +1.5|####### |## +2.0|# |# +2.5|# |######### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.36%