weatherless...................88.50586% offense.......................58.52852% hyperoffense..................23.46997% balance.......................17.51039% voltturn......................16.60370% sun........................... 3.57008% hail.......................... 3.24266% sand.......................... 2.59728% rain.......................... 2.22579% sunoffense.................... 2.18486% monotype...................... 0.80280% trickroom..................... 0.68002% sandoffense................... 0.62020% rainoffense................... 0.57927% semistall..................... 0.35575% dragmag....................... 0.28334% choice........................ 0.24241% monowater..................... 0.17315% multiweather.................. 0.14167% stall......................... 0.13537% hailoffense................... 0.12593% tailwind...................... 0.11019% monopoison.................... 0.10704% monosteel..................... 0.09130% mononormal.................... 0.08500% monoground.................... 0.05352% monoice....................... 0.04722% monoelectric.................. 0.04722% monograss..................... 0.04408% monobug....................... 0.04093% monodark...................... 0.03778% monorock...................... 0.03148% monofire...................... 0.03148% monodragon.................... 0.03148% monofairy..................... 0.01889% monoghost..................... 0.01259% trapper....................... 0.01259% monopsychic................... 0.00944% sandstall..................... 0.00630% monofighting.................. 0.00630% monoflying.................... 0.00630% Stalliness (mean: -0.538) |## -2.0|## |###### -1.5|######## |############### -1.0|#################### |##################### -0.5|######################### |############################## 0.0|######################## |############ +0.5|######## |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.56%