weatherless...................86.91589% offense.......................54.64139% balance.......................30.30558% hyperoffense.................. 9.82884% voltturn...................... 7.91242% sun........................... 5.52347% sand.......................... 5.13494% semistall..................... 3.59131% rain.......................... 2.29970% monotype...................... 1.96892% stall......................... 1.63289% trickroom..................... 1.28636% hail.......................... 1.26536% multiweather.................. 1.06584% sunoffense.................... 0.43054% choice........................ 0.37803% monoflying.................... 0.31503% sandoffense................... 0.27302% monodragon.................... 0.26252% monopsychic................... 0.17852% monofire...................... 0.16276% monofairy..................... 0.15751% monoghost..................... 0.15226% monodark...................... 0.14701% mononormal.................... 0.13651% monowater..................... 0.13126% monofighting.................. 0.12601% hailoffense................... 0.11551% monoice....................... 0.11551% rainoffense................... 0.10501% monoground.................... 0.10501% monosteel..................... 0.07351% monograss..................... 0.06301% tailwind...................... 0.06301% monobug....................... 0.05775% monoelectric.................. 0.04725% tricksun...................... 0.03675% monopoison.................... 0.02625% sandstall..................... 0.02625% monorock...................... 0.02100% tricksand..................... 0.01575% dragmag....................... 0.00525% trickhail..................... 0.00525% Stalliness (mean: -0.188) |# -1.5|### |######## -1.0|#################### |############################ -0.5|############################## |############################# 0.0|############################ |################### +0.5|############### |########## +1.0|######## |## +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%