weatherless...................92.39095% offense.......................44.70599% balance.......................41.50802% voltturn......................18.33218% hyperoffense.................. 5.35937% semistall..................... 5.35172% sand.......................... 3.74410% sun........................... 3.29741% stall......................... 3.07490% trickroom..................... 2.74070% rain.......................... 1.05084% multiweather.................. 0.74418% monotype...................... 0.42541% hail.......................... 0.26920% monofighting.................. 0.10177% monodragon.................... 0.08613% monoflying.................... 0.06202% rainoffense................... 0.05875% monodark...................... 0.05685% hailoffense................... 0.04946% sandoffense................... 0.03555% sandstall..................... 0.03034% mononormal.................... 0.02048% tricksun...................... 0.02005% monopsychic................... 0.01898% monofairy..................... 0.01664% tailwind...................... 0.01416% monoice....................... 0.01325% monofire...................... 0.01270% monowater..................... 0.01192% sunoffense.................... 0.01111% choice........................ 0.00916% monograss..................... 0.00910% monorock...................... 0.00682% monoelectric.................. 0.00581% monobug....................... 0.00456% monoghost..................... 0.00186% monopoison.................... 0.00056% monoground.................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.042) | -1.5|# |#### -1.0|############## |#################### -0.5|########################## |#################### 0.0|############################## |####################### +0.5|################### |############## +1.0|############ |### +1.5|#### |# +2.0|# |### +2.5| more negative = more offensive, more positive = more stall one # = 0.51%