weatherless...................75.29053% offense.......................37.13849% balance.......................32.98336% hyperoffense..................18.49050% voltturn......................11.29017% sand..........................10.27628% sun........................... 7.69587% stall......................... 6.64558% rain.......................... 4.79380% semistall..................... 4.74207% hail.......................... 2.42710% trickroom..................... 1.73251% hailoffense................... 0.67663% monotype...................... 0.63970% choice........................ 0.53834% multiweather.................. 0.44299% sandstall..................... 0.37414% sandoffense................... 0.36636% sunoffense.................... 0.32552% sunstall...................... 0.21786% monobug....................... 0.17329% tricksun...................... 0.10874% dragmag....................... 0.10743% trickhail..................... 0.08740% rainoffense................... 0.07102% monofire...................... 0.05536% tricksand..................... 0.05379% monoice....................... 0.04489% monodragon.................... 0.04308% monorock...................... 0.04101% monowater..................... 0.04073% gravity....................... 0.03631% monoflying.................... 0.03415% monograss..................... 0.03097% monosteel..................... 0.03005% mononormal.................... 0.02398% monoelectric.................. 0.02240% monoghost..................... 0.02226% rainstall..................... 0.02209% tailwind...................... 0.01997% monofairy..................... 0.01725% monopsychic................... 0.01384% monodark...................... 0.01332% monopoison.................... 0.01299% monofighting.................. 0.01233% monoground.................... 0.01193% trickrain..................... 0.01030% hailstall..................... 0.00972% allweather.................... 0.00926% trapper....................... 0.00008% fear.......................... 0.00000% Stalliness (mean: -0.050) -2.0| |#### -1.5|############# |################ -1.0|############################ |######################## -0.5|######################## |########################### 0.0|############################# |############################## +0.5|###################### |############### +1.0|########## |####### +1.5|### |## +2.0|## |## +2.5|# |## +3.0|## |## +3.5|### more negative = more offensive, more positive = more stall one # = 0.37%