weatherless...................84.23035% offense.......................43.44015% balance.......................32.53903% hyperoffense..................15.13284% sand..........................11.17502% voltturn...................... 6.99124% semistall..................... 4.62202% stall......................... 4.26595% hail.......................... 3.44426% monotype...................... 1.65023% trickroom..................... 1.18461% rain.......................... 0.71213% sandoffense................... 0.68474% dragmag....................... 0.65735% sun........................... 0.57518% sandstall..................... 0.52725% choice........................ 0.40400% hailoffense................... 0.21912% monodark...................... 0.20542% monobug....................... 0.18488% mononormal.................... 0.18488% monoghost..................... 0.17803% monograss..................... 0.13695% multiweather.................. 0.13695% monorock...................... 0.13695% monoelectric.................. 0.13010% monosteel..................... 0.12325% monoice....................... 0.11641% monofighting.................. 0.06163% monofire...................... 0.06163% monopsychic................... 0.05478% rainoffense................... 0.04108% monoflying.................... 0.04108% monowater..................... 0.03424% monodragon.................... 0.03424% monofairy..................... 0.03424% gravity....................... 0.02739% monopoison.................... 0.02054% monoground.................... 0.02054% tricksand..................... 0.02054% sunoffense.................... 0.02054% tailwind...................... 0.00685% Stalliness (mean: -0.110) -2.0|## |###### -1.5|######### |############ -1.0|################# |######################## -0.5|############################## |############################ 0.0|######################### |########################## +0.5|#################### |################# +1.0|####### |##### +1.5|### |# +2.0|# |# +2.5| | +3.0|## |### +3.5|# more negative = more offensive, more positive = more stall one # = 0.41%