weatherless...................94.66959% offense.......................45.71687% balance.......................26.50131% hyperoffense..................22.71389% voltturn...................... 5.80661% semistall..................... 3.10904% rain.......................... 2.16019% stall......................... 1.95889% sun........................... 1.65561% trickroom..................... 1.47826% hail.......................... 1.42239% monotype...................... 0.54537% choice........................ 0.52586% tailwind...................... 0.40969% sunoffense.................... 0.33254% rainoffense................... 0.23588% monoice....................... 0.21903% hailoffense................... 0.18534% sand.......................... 0.11085% monobug....................... 0.04700% monoghost..................... 0.04700% monograss..................... 0.03458% monopsychic................... 0.03458% monowater..................... 0.02838% monofighting.................. 0.02483% monofire...................... 0.02483% mononormal.................... 0.02306% monoflying.................... 0.02040% multiweather.................. 0.01862% monopoison.................... 0.01508% monosteel..................... 0.01508% monorock...................... 0.01241% monofairy..................... 0.01241% monodark...................... 0.01153% trickhail..................... 0.01064% monoelectric.................. 0.01064% gravity....................... 0.00975% tricksun...................... 0.00975% dragmag....................... 0.00709% sandoffense................... 0.00621% monoground.................... 0.00532% hailstall..................... 0.00532% rainstall..................... 0.00355% monodragon.................... 0.00266% Stalliness (mean: -0.368) -2.0|##### |########## -1.5|############# |################# -1.0|################### |########################## -0.5|############################## |########################### 0.0|########################## |##################### +0.5|################ |######### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%