weatherless...................95.50721% offense.......................42.52553% balance.......................27.02518% hyperoffense..................24.53676% voltturn...................... 6.11204% semistall..................... 3.74595% rain.......................... 2.32385% stall......................... 2.16658% trickroom..................... 1.62434% hail.......................... 1.18820% sun........................... 0.92375% tailwind...................... 0.48393% monotype...................... 0.45872% choice........................ 0.44078% sunoffense.................... 0.23719% monoice....................... 0.23305% hailoffense................... 0.19312% rainoffense................... 0.19125% sand.......................... 0.06114% monoghost..................... 0.04414% monobug....................... 0.02527% monofire...................... 0.02509% monopsychic................... 0.01686% mononormal.................... 0.01659% monopoison.................... 0.01622% monofighting.................. 0.01425% monorock...................... 0.01051% monowater..................... 0.01040% monograss..................... 0.00987% monoflying.................... 0.00912% sandoffense................... 0.00838% monoelectric.................. 0.00825% monoground.................... 0.00813% monodark...................... 0.00787% monofairy..................... 0.00749% trickhail..................... 0.00692% monosteel..................... 0.00569% multiweather.................. 0.00416% monodragon.................... 0.00387% hailstall..................... 0.00372% tricksun...................... 0.00332% gravity....................... 0.00208% dragmag....................... 0.00163% rainstall..................... 0.00006% Stalliness (mean: -0.368) -2.0|####### |############# -1.5|################ |################## -1.0|#################### |########################## -0.5|############################## |########################### 0.0|########################### |####################### +0.5|################## |########### +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.39%