weatherless...................96.76321% offense.......................34.61603% balance.......................31.97831% hyperoffense..................25.38074% voltturn...................... 6.63617% semistall..................... 5.13464% stall......................... 2.89028% rain.......................... 2.24605% trickroom..................... 1.48108% hail.......................... 0.68947% tailwind...................... 0.26754% sun........................... 0.26167% choice........................ 0.23697% monotype...................... 0.19826% hailoffense................... 0.16364% rainoffense................... 0.16094% monoice....................... 0.09211% sunoffense.................... 0.06307% sand.......................... 0.03988% monofire...................... 0.01811% sandoffense................... 0.01463% monoghost..................... 0.01317% monorock...................... 0.01036% monoground.................... 0.00862% monoflying.................... 0.00754% monograss..................... 0.00707% monofighting.................. 0.00513% monopsychic................... 0.00467% monodark...................... 0.00464% monopoison.................... 0.00452% monobug....................... 0.00395% monowater..................... 0.00374% mononormal.................... 0.00331% monodragon.................... 0.00318% monosteel..................... 0.00303% monoelectric.................. 0.00278% monofairy..................... 0.00242% hailstall..................... 0.00196% tricksun...................... 0.00035% multiweather.................. 0.00026% trickhail..................... 0.00004% dragmag....................... 0.00003% gravity....................... 0.00001% rainstall..................... 0.00000% Stalliness (mean: -0.289) -2.0|######### |################ -1.5|################ |################### -1.0|################## |###################### -0.5|######################## |####################### 0.0|############################## |############################# +0.5|##################### |############### +1.0|########### |###### +1.5|### |# +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.37%