weatherless...................98.58637% balance.......................38.13933% offense.......................26.33600% hyperoffense..................22.67900% semistall..................... 7.90918% voltturn...................... 6.77681% stall......................... 4.93649% rain.......................... 1.01707% trickroom..................... 0.75891% hail.......................... 0.32866% choice........................ 0.20596% rainoffense................... 0.13848% tailwind...................... 0.11233% sun........................... 0.04609% hailoffense................... 0.04447% sand.......................... 0.02181% sandoffense................... 0.01006% sunoffense.................... 0.00929% monotype...................... 0.00457% monofire...................... 0.00115% monoice....................... 0.00114% hailstall..................... 0.00090% monoghost..................... 0.00037% monograss..................... 0.00032% monodark...................... 0.00028% monoflying.................... 0.00028% monobug....................... 0.00022% monofighting.................. 0.00015% monoelectric.................. 0.00014% monodragon.................... 0.00013% monoground.................... 0.00011% monopsychic................... 0.00008% monofairy..................... 0.00008% monorock...................... 0.00006% tricksun...................... 0.00004% mononormal.................... 0.00002% monowater..................... 0.00002% monopoison.................... 0.00001% monosteel..................... 0.00001% multiweather.................. 0.00001% trickhail..................... 0.00000% dragmag....................... 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.061) -2.0|##### |########## -1.5|################## |#################### -1.0|############# |################### -0.5|################ |################ 0.0|######################## |############################## +0.5|##################### |######################## +1.0|#################### |########## +1.5|### |# +2.0|# |# +2.5|##### |#### more negative = more offensive, more positive = more stall one # = 0.38%