weatherless...................91.02288% offense.......................48.58736% balance.......................22.89045% hyperoffense..................16.13117% voltturn...................... 8.50875% stall......................... 7.19589% semistall..................... 5.19514% sun........................... 4.95612% rain.......................... 2.18938% trickroom..................... 1.09284% sand.......................... 1.07525% choice........................ 0.99900% tricksun...................... 0.77970% hail.......................... 0.76156% sunoffense.................... 0.50219% hailoffense................... 0.29852% rainoffense................... 0.05700% monotype...................... 0.05282% hailstall..................... 0.04821% dragmag....................... 0.02913% monograss..................... 0.02347% trickrain..................... 0.02258% monodark...................... 0.01332% tailwind...................... 0.00631% monowater..................... 0.00580% sandoffense................... 0.00463% multiweather.................. 0.00422% sandstall..................... 0.00356% gravity....................... 0.00347% monofairy..................... 0.00281% monosteel..................... 0.00161% monobug....................... 0.00115% monoground.................... 0.00067% monoice....................... 0.00063% monodragon.................... 0.00059% monofire...................... 0.00058% monopoison.................... 0.00040% monopsychic................... 0.00038% monoghost..................... 0.00035% mononormal.................... 0.00032% monoflying.................... 0.00031% tricksand..................... 0.00029% monofighting.................. 0.00024% sunstall...................... 0.00022% allweather.................... 0.00019% monoelectric.................. 0.00017% monorock...................... 0.00014% rainstall..................... 0.00006% trickhail..................... 0.00004% trapper....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.090) -2.0| |# -1.5|#### |############ -1.0|############################## |############################## -0.5|######################## |################### 0.0|################## |########### +0.5|########## |############# +1.0|##### |#### +1.5|### |# +2.0|# | +2.5|# |# +3.0|######## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.50%