weatherless...................73.22628% offense.......................50.65097% balance.......................42.72516% sun...........................12.72416% rain.......................... 7.58351% trickroom..................... 7.03292% hail.......................... 6.19862% hyperoffense.................. 3.93481% semistall..................... 2.21036% monotype...................... 1.69457% tailwind...................... 1.58975% sand.......................... 0.56327% stall......................... 0.47870% monosteel..................... 0.38654% monopsychic................... 0.34572% trapper....................... 0.31266% multiweather.................. 0.29584% sandoffense................... 0.25953% batonpass..................... 0.25649% mononormal.................... 0.25001% voltturn...................... 0.23460% sunoffense.................... 0.22456% monofire...................... 0.18860% rainoffense................... 0.16954% monowater..................... 0.16348% monodragon.................... 0.15215% tricksun...................... 0.14504% monorock...................... 0.12649% monograss..................... 0.08157% hailstall..................... 0.08023% choice........................ 0.07877% Stalliness (mean: -0.042) |### -1.0|### |###### -0.5|############# |######################### 0.0|############################## |############# +0.5|########### |######## +1.0|# |## +1.5| more negative = more offensive, more positive = more stall one # = 0.85%