weatherless...................83.49038% offense.......................56.94240% trickroom.....................45.78358% balance.......................27.49227% semistall.....................13.68062% rain.......................... 8.08564% hail.......................... 6.72519% hyperoffense.................. 1.88470% sun........................... 1.69882% tailwind...................... 0.17699% monotype...................... 0.09303% monosteel..................... 0.07261% monopsychic................... 0.01669% sunoffense.................... 0.00373% monofire...................... 0.00373% voltturn...................... 0.00214% multiweather.................. 0.00003% trapper....................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% sand.......................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.002) |# -1.0|# |# -0.5|############################## |######## 0.0|######### |############## +0.5|## |###### +1.0| |########### +1.5| more negative = more offensive, more positive = more stall one # = 1.20%