weatherless...................78.03876% offense.......................42.47353% balance.......................27.79727% hyperoffense..................22.72493% sand..........................10.35625% voltturn...................... 8.69161% rain.......................... 7.64515% semistall..................... 4.10019% sun........................... 3.59553% stall......................... 2.90408% rainoffense................... 1.32923% trickroom..................... 1.05885% sunoffense.................... 0.97835% monotype...................... 0.92572% sandstall..................... 0.83799% choice........................ 0.57174% dragmag....................... 0.55316% hail.......................... 0.49124% monopoison.................... 0.20847% monobug....................... 0.18886% tailwind...................... 0.13210% multiweather.................. 0.11043% sandoffense................... 0.10733% hailoffense................... 0.08256% monofighting.................. 0.08050% mononormal.................... 0.06914% monosteel..................... 0.06502% monoice....................... 0.04850% monowater..................... 0.04438% monoflying.................... 0.04231% monopsychic................... 0.03922% monofairy..................... 0.03715% monoelectric.................. 0.03509% trickrain..................... 0.03096% monoghost..................... 0.02993% monodark...................... 0.02890% monorock...................... 0.01445% monofire...................... 0.01445% monograss..................... 0.01032% gravity....................... 0.00929% monodragon.................... 0.00929% tricksand..................... 0.00826% rainstall..................... 0.00826% monoground.................... 0.00722% hailstall..................... 0.00516% trickhail..................... 0.00206% Stalliness (mean: -0.295) -2.0|### |###### -1.5|###################### |################ -1.0|########################## |######################## -0.5|########################### |############################## 0.0|########################## |######################### +0.5|################## |############# +1.0|####### |###### +1.5|## |## +2.0|# |# +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%