weatherless...................98.58030% hyperoffense..................40.50164% balance.......................23.32173% offense.......................19.88278% stall.........................15.72257% voltturn...................... 7.10205% choice........................ 0.81209% semistall..................... 0.57129% sun........................... 0.52661% rain.......................... 0.47333% sand.......................... 0.38715% hail.......................... 0.03261% trickroom..................... 0.02518% sandoffense................... 0.01869% sunoffense.................... 0.00647% rainoffense................... 0.00493% rainstall..................... 0.00268% hailoffense................... 0.00161% monotype...................... 0.00111% mononormal.................... 0.00100% dragmag....................... 0.00029% monowater..................... 0.00011% tailwind...................... 0.00009% sandstall..................... 0.00002% monograss..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.078) -2.0| |## -1.5|####### |######### -1.0|############################## |## -0.5|## |##### 0.0|#### | +0.5|# |########### +1.0|########## | +1.5| |### +2.0|######## |# +2.5|#### more negative = more offensive, more positive = more stall one # = 1.01%