weatherless...................65.23561% offense.......................51.62060% balance.......................30.29442% sand..........................17.02752% rain..........................15.67275% hyperoffense.................. 9.10832% semistall..................... 6.69157% voltturn...................... 4.31897% stall......................... 2.28508% sandstall..................... 1.59083% sun........................... 1.13248% hail.......................... 1.01745% rainoffense................... 0.95360% sandoffense................... 0.36612% hailoffense................... 0.20315% choice........................ 0.15220% trickroom..................... 0.15138% monotype...................... 0.10286% gravity....................... 0.10264% sunoffense.................... 0.08769% multiweather.................. 0.08582% monobug....................... 0.07816% monowater..................... 0.00859% sunstall...................... 0.00769% monoelectric.................. 0.00586% monodark...................... 0.00528% monofairy..................... 0.00277% monograss..................... 0.00112% monodragon.................... 0.00070% monorock...................... 0.00026% monopsychic................... 0.00012% monopoison.................... 0.00012% tailwind...................... 0.00002% monofire...................... 0.00000% monofighting.................. 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.082) |# -1.5|## |######### -1.0|################ |################### -0.5|############################## |############################# 0.0|########################### |################ +0.5|########### |########### +1.0|###### |######## +1.5|#### |# +2.0| | +2.5|### more negative = more offensive, more positive = more stall one # = 0.52%