weatherless...................83.02867% balance.......................46.77338% offense.......................36.84121% sand.......................... 9.35472% semistall..................... 8.76978% voltturn...................... 6.16185% sun........................... 6.00442% stall......................... 3.90395% hyperoffense.................. 3.71168% rain.......................... 1.07324% trickroom..................... 0.85819% sandstall..................... 0.77003% hail.......................... 0.67917% dragmag....................... 0.24885% sunoffense.................... 0.20814% hailoffense................... 0.16605% multiweather.................. 0.14022% monotype...................... 0.07144% monobug....................... 0.05824% choice........................ 0.03863% tricksun...................... 0.02522% monoice....................... 0.01182% sandoffense................... 0.00805% monograss..................... 0.00105% monodragon.................... 0.00033% monowater..................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.213) -1.5|## |### -1.0|##### |##################### -0.5|################ |################### 0.0|################### |##################### +0.5|###################### |############################## +1.0|############### |### +1.5|###### |## +2.0|## |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%