weatherless...................77.36573% balance.......................49.98322% offense.......................33.31961% sand..........................16.43639% voltturn......................11.70069% stall.........................10.00515% sun........................... 6.11296% semistall..................... 4.67310% sandstall..................... 4.44481% hyperoffense.................. 2.01892% trickroom..................... 1.18914% multiweather.................. 1.08712% hail.......................... 0.71715% sunoffense.................... 0.48422% rain.......................... 0.45488% hailoffense................... 0.09910% dragmag....................... 0.03058% choice........................ 0.01279% monotype...................... 0.01061% monobug....................... 0.01035% tricksun...................... 0.00179% sandoffense................... 0.00084% monograss..................... 0.00017% monoice....................... 0.00008% monodragon.................... 0.00001% monowater..................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.339) -1.5| |# -1.0|### |###################### -0.5|#### |################# 0.0|######## |################ +0.5|############### |############################## +1.0|### |## +1.5|## | +2.0|## |### +2.5|######### | +3.0| more negative = more offensive, more positive = more stall one # = 0.73%