weatherless...................72.85249% balance.......................46.59821% offense.......................41.97138% sand..........................10.29087% tailwind...................... 9.10763% sun........................... 8.54756% rain.......................... 8.35108% hyperoffense.................. 8.29843% trickroom..................... 3.58241% semistall..................... 2.64382% tricksand..................... 1.98079% dragmag....................... 1.68448% monotype...................... 1.35206% multiweather.................. 1.16712% hail.......................... 1.12512% voltturn...................... 0.93008% stall......................... 0.48816% sunoffense.................... 0.48492% rainstall..................... 0.28826% monowater..................... 0.21847% monopsychic................... 0.19306% monofire...................... 0.19261% monodragon.................... 0.18544% sandoffense................... 0.14524% monofairy..................... 0.13197% tricksun...................... 0.12813% monofighting.................. 0.06381% monorock...................... 0.06381% monobug....................... 0.06360% monoflying.................... 0.06141% batonpass..................... 0.05808% monopoison.................... 0.05300% monodark...................... 0.03846% monosteel..................... 0.03555% monoelectric.................. 0.03384% rainoffense................... 0.02652% trickhail..................... 0.02091% monograss..................... 0.01703% trickrain..................... 0.00655% Stalliness (mean: -0.043) | -1.5|# |######## -1.0|####### |########### -0.5|############### |######################### 0.0|############################## |##################### +0.5|#################### |######### +1.0|###### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%