weatherless...................86.51159% balance.......................56.18260% offense.......................42.49144% tailwind......................12.26702% sand.......................... 8.30183% sun........................... 5.92382% multiweather.................. 3.32568% rain.......................... 1.70452% trickroom..................... 1.51004% voltturn...................... 1.29825% semistall..................... 0.90503% hail.......................... 0.88392% tricksand..................... 0.59016% hyperoffense.................. 0.40917% dragmag....................... 0.40583% monotype...................... 0.20034% monorock...................... 0.10509% sandoffense................... 0.04557% monodragon.................... 0.04526% monofire...................... 0.03260% stall......................... 0.01177% monopsychic................... 0.01007% rainstall..................... 0.00597% tricksun...................... 0.00499% monowater..................... 0.00329% monofighting.................. 0.00300% monobug....................... 0.00070% batonpass..................... 0.00043% sunoffense.................... 0.00033% monodark...................... 0.00015% monoelectric.................. 0.00009% monoflying.................... 0.00008% monosteel..................... 0.00003% monopoison.................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% rainoffense................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.017) | -1.5| | -1.0| |##### -0.5|############### |############ 0.0|############################## |############ +0.5|##### |# +1.0|####### | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.15%