weatherless...................75.10519% offense.......................48.94811% balance.......................23.28191% hyperoffense..................20.33661% sand..........................16.47966% sun........................... 8.34502% semistall..................... 4.20757% stall......................... 3.22581% sandoffense................... 2.80505% voltturn...................... 2.45442% multiweather.................. 1.96353% monotype...................... 1.89341% dragmag....................... 1.89341% sunoffense.................... 1.12202% hail.......................... 1.05189% rain.......................... 0.98177% monofire...................... 0.56101% trickroom..................... 0.35063% tailwind...................... 0.35063% monopoison.................... 0.28050% monoground.................... 0.28050% monowater..................... 0.21038% monograss..................... 0.21038% monofighting.................. 0.21038% monosteel..................... 0.14025% monorock...................... 0.14025% monoghost..................... 0.14025% monoflying.................... 0.14025% mononormal.................... 0.14025% rainoffense................... 0.07013% monodragon.................... 0.07013% monobug....................... 0.07013% monopsychic................... 0.07013% sandstall..................... 0.07013% choice........................ 0.07013% monoice....................... 0.07013% monodark...................... 0.07013% Stalliness (mean: -0.290) | -2.0|## |######### -1.0|################### |############################## 0.0|####################### |########### +1.0|######## |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.93%