weatherless...................77.41249% hyperoffense..................27.86674% sand..........................22.05002% balance.......................19.98472% offense.......................19.56820% semistall.....................16.62668% stall.........................15.95367% voltturn...................... 5.79752% sandoffense................... 5.07758% trickroom..................... 0.67476% rain.......................... 0.53119% dragmag....................... 0.01835% sun........................... 0.01335% multiweather.................. 0.00704% monotype...................... 0.00033% monofire...................... 0.00033% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.198) | -2.0|### |##################### -1.0|############################## |######################### 0.0|######################## |################## +1.0|######################### |########################## +2.0|## |####### more negative = more offensive, more positive = more stall one # = 0.53%