weatherless...................75.63535% offense.......................38.13153% balance.......................35.95837% sand..........................15.41727% hyperoffense..................13.54461% sun........................... 7.90563% semistall..................... 7.31798% stall......................... 5.04751% voltturn...................... 4.58960% rain.......................... 2.68450% multiweather.................. 2.07109% monotype...................... 1.69045% sandoffense................... 1.25830% sunoffense.................... 0.91105% choice........................ 0.70308% dragmag....................... 0.65061% hail.......................... 0.53327% sandstall..................... 0.42071% monobug....................... 0.31291% trickroom..................... 0.29001% monowater..................... 0.26902% tailwind...................... 0.17649% monoflying.................... 0.14119% monograss..................... 0.12497% monofire...................... 0.12497% mononormal.................... 0.11734% monopoison.................... 0.11639% sunstall...................... 0.10017% monopsychic................... 0.08777% monodark...................... 0.08109% monosteel..................... 0.07441% rainoffense................... 0.06964% monoghost..................... 0.06678% monofighting.................. 0.06296% monodragon.................... 0.05151% monoground.................... 0.03625% allweather.................... 0.02957% monorock...................... 0.02767% monoelectric.................. 0.02767% monoice....................... 0.02480% hailoffense................... 0.02290% trickrain..................... 0.01813% monofairy..................... 0.01431% tricksand..................... 0.01049% gravity....................... 0.00477% trapper....................... 0.00477% rainstall..................... 0.00477% hailstall..................... 0.00191% tricksun...................... 0.00095% Stalliness (mean: -0.007) -2.0|#### |#### -1.5|####### |############ -1.0|############## |##################### -0.5|####################### |############################ 0.0|############################## |############################ +0.5|###################### |################### +1.0|########### |######## +1.5|###### |#### +2.0|### |## +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%