weatherless...................76.62595% balance.......................37.42067% offense.......................35.06308% sand..........................16.29456% hyperoffense..................13.44585% semistall..................... 7.94047% sun........................... 6.76689% stall......................... 6.12993% voltturn...................... 5.52126% rain.......................... 2.39000% multiweather.................. 2.24758% sandoffense................... 1.35159% sunoffense.................... 0.78969% dragmag....................... 0.76401% monotype...................... 0.68162% sandstall..................... 0.53800% choice........................ 0.46368% trickroom..................... 0.29398% hail.......................... 0.22652% monowater..................... 0.19114% tailwind...................... 0.17119% monobug....................... 0.12397% monofire...................... 0.07974% sunstall...................... 0.07009% monopoison.................... 0.06770% rainoffense................... 0.06429% mononormal.................... 0.05313% monofighting.................. 0.03467% monosteel..................... 0.03340% trickrain..................... 0.02569% monopsychic................... 0.01900% monoflying.................... 0.01639% monoghost..................... 0.01489% monoground.................... 0.01366% monograss..................... 0.01323% monorock...................... 0.01165% tricksand..................... 0.01155% monodragon.................... 0.01151% monodark...................... 0.01069% allweather.................... 0.01035% hailoffense................... 0.00960% gravity....................... 0.00646% monoice....................... 0.00630% monofairy..................... 0.00605% trapper....................... 0.00535% monoelectric.................. 0.00520% rainstall..................... 0.00486% hailstall..................... 0.00167% tricksun...................... 0.00090% Stalliness (mean: 0.050) -2.0|#### |#### -1.5|######## |############ -1.0|############## |#################### -0.5|###################### |########################### 0.0|############################## |############################## +0.5|######################## |###################### +1.0|############ |######### +1.5|###### |##### +2.0|### |### +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%